Documentation > Controller > Editing Parameters
A visual can optionally publish parameters which can be edited.
There are 3 types of parameters:
Not much to say about these. However, some control whether other parameters will be used. Right now the pro player does not act as the consumer player which hides these, how that will be handled is to be decided.
You will be presented with a slider, minimum and maximum value.
FOV value in Starlight Aurora
The HSV value of a color is pretty straight forward. However, the color chooser can also pick a color from a palette.
The palette options are a more powerful way of managing colors across multiple visuals.
The choices for color are: